Sunday 8 March 2015

AI masters 49 Atari 2600 games without instructions

Science Focus

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Artificial intelligence, machines and software with the ability to think for themselves, can be used for a variety of applications ranging from military technology to everyday services like automated telephone systems. However, none of the systems that currently exist exhibits learning abilities that would match the human intelligence. Recently, scientists have wondered whether an artificial agent could be given a tiny bit of human-like intelligence by modeling the algorithm on aspects of the primate neural system.

Using a bio-inspired system architecture, scientists have created a single algorithm that is actually able to develop problem-solving skills when presented with challenges that can stump some humans. And then they immediately put it to use learning a set of classic video games.

Scientists developed the novel agent (they called it the Deep Q-network), one that combined reinforcement learning with what's termed a "deep convolutional network," a layered system of artificial neural networks. Deep-Q is able to understand spatial relationships between different objects in an image, such as distance from one another, in such a sophisticated way that it can actually re-envision the scene from a different viewpoint. This type of system was inspired by early work done on the visual cortex.

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 » see original post http://feeds.arstechnica.com/~r/arstechnica/science/~3/QwbFmRzNuOk/
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